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<title>kingmob's CGPortoflio Gallery</title>
<link>http://kingmob.cgsociety.org/gallery/</link>
<description>kingmob's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Edward McGuilicutty: Speed model</title>
	<link>http://kingmob.cgsociety.org/gallery/589428</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1201559602_small.jpg"><br><br>I haven't done many studies lately, and I haven't done any speed modeling in a long while, so this weekend I watched movies and sculpted this up. My girlfriend gave him the name &quot;Eddie&quot;<br />
<br />
I plan on doing a bunch more of these, tho I would like to spend a little more time on some parts, I just want to spend 3-5 hours on each one.<br />
<br />
]]>
	</description>
	<pubDate>Mon, 28 Jan 2008 22:33:57 +0000</pubDate>
	</item>
	<item>
	<title>Wolverine : Zbrush Model</title>
	<link>http://kingmob.cgsociety.org/gallery/586798</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1200962398_small.jpg"><br><br>The Hi res sculpt of Wolvie that I then output to resin and made into a game res asset, the whole project took a total of about a week.<br />
<br />
To see the making of visit my site, which I recently updated, and check out the tutorial section here<br />
<br />
<a href="http://ianjoyner.com/tut_wolverine.html" target="_blank">http://ianjoyner.com/tut_wolverine.html</a>]]>
	</description>
	<pubDate>Tue, 22 Jan 2008 00:40:29 +0000</pubDate>
	</item>
	<item>
	<title>Wolverine : Game Model</title>
	<link>http://kingmob.cgsociety.org/gallery/586797</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1200962211_small.jpg"><br><br>Here is the WIP lo poly version (6000 tris) of the Wolverine Model. low poly and maps made in 1 day.<br />
<br />
<a href="http://ianjoyner.com/tut_wolverine.html" target="_blank">http://ianjoyner.com/tut_wolverine.html</a>]]>
	</description>
	<pubDate>Tue, 22 Jan 2008 00:37:13 +0000</pubDate>
	</item>
	<item>
	<title>Wolverine : Resin Statue</title>
	<link>http://kingmob.cgsociety.org/gallery/586791</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1200961861_small.jpg"><br><br> I took a little time to work on some personal projects. One of the first things I wanted to focus on was making a full game character. I am a huge fan of the Marvel comic book character 'Wolverine', so I modeled him with my own interpretation of his costume. Gentle Giant did the output to resin for me, I wuv them.<br />
<br />
<a href="http://ianjoyner.com/tut_wolverine.html" target="_blank">http://ianjoyner.com/tut_wolverine.html</a>]]>
	</description>
	<pubDate>Tue, 22 Jan 2008 00:31:34 +0000</pubDate>
	</item>
	<item>
	<title>Thanos : Resin Bust</title>
	<link>http://kingmob.cgsociety.org/gallery/586786</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1200961759_small.jpg"><br><br>For Siggraph 2006, I presented for Pixologic. Earlier that year, I did a demo for Pixologic's Zbrush 3 where I sculpted the face of Thanos. They asked me to complete it for output by the ever-talented fellows at Gentle Giant Studios.]]>
	</description>
	<pubDate>Tue, 22 Jan 2008 00:29:42 +0000</pubDate>
	</item>
	<item>
	<title>Thanos : Zbrush Model</title>
	<link>http://kingmob.cgsociety.org/gallery/586794</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1200962035_small.jpg"><br><br>For Siggraph 2006, I presented for Pixologic. Earlier that year, I did a demo for Pixologic's Zbrush 3 where I sculpted the face of Thanos. They asked me to complete it for output by the ever-talented fellows at Gentle Giant Studios. <br />
<br />
Here is the Zbrush Render]]>
	</description>
	<pubDate>Tue, 22 Jan 2008 00:34:21 +0000</pubDate>
	</item>
	<item>
	<title>Vincent, the redneck W.I.P</title>
	<link>http://kingmob.cgsociety.org/gallery/585791</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1200710537_small.jpg"><br><br>Here is a sketch of sorts of a character my girlfriend Hilary named &quot;Vincent&quot;.  it is a WIP and he has some things I want to fix eventually.<br />
<br />
I plan on finishing him and his friend(a more slack jawed sort of yokel) eventually, but it could be a long while before I get to finish the scene(which involves a possum, a shotgun, and more hillbilly fun). But for now, here is Vincent!<br />
]]>
	</description>
	<pubDate>Sat, 19 Jan 2008 02:42:39 +0000</pubDate>
	</item>
	<item>
	<title>Hellgate: Fiend Savage</title>
	<link>http://kingmob.cgsociety.org/gallery/559793</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1194656896_small.jpg"><br><br>I only got to do one demon for Hellgate London, but it was a lot of fun!<br />
<br />
The cinematics for this one are breathtaking, some of Blur's best. Check out the game, if for nothing else, then to check out the videos!]]>
	</description>
	<pubDate>Sat, 10 Nov 2007 01:08:18 +0000</pubDate>
	</item>
	<item>
	<title>Stuntman : Driver</title>
	<link>http://kingmob.cgsociety.org/gallery/559792</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1194656647_small.jpg"><br><br>Among my last couple months at Blur I got to do this really quick Driver guy for Stuntman. You never actually saw his bottom half, so it's a bit sloppy.]]>
	</description>
	<pubDate>Sat, 10 Nov 2007 01:04:09 +0000</pubDate>
	</item>
	<item>
	<title>Venom -Spider-Man: Friend or Foe?</title>
	<link>http://kingmob.cgsociety.org/gallery/559791</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1194656516_small.jpg"><br><br>One of my last projects at Blur... I got to model a  stylized version of Venom for the cinematics of Spiderman : Friend or Foe.<br />
<br />
He has also been used in a bunch of the print ad's which is always cool to see. The images behind the model are form the cinematic, and as always the Blur dream team really made him shine.]]>
	</description>
	<pubDate>Sat, 10 Nov 2007 01:02:00 +0000</pubDate>
	</item>
	<item>
	<title>Blur's Gentlemen's Duel : Lord Dubious</title>
	<link>http://kingmob.cgsociety.org/gallery/543550</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1190679457_small.jpg"><br><br>One of the characters for Blur Studio's short film Gentlemen's duel.<br />
<br />
These are production renders, I never got to do final texturing on him. I was pulled off to work on Marvel Ultimate Alliance and Bioshock I think, but I still had a blast modeling him. ]]>
	</description>
	<pubDate>Tue, 25 Sep 2007 00:17:39 +0000</pubDate>
	</item>
	<item>
	<title>Bioshock : Big Daddy/Bouncer</title>
	<link>http://kingmob.cgsociety.org/gallery/533558</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1188239578_small.jpg"><br><br>At Blur, I got to make the Cinematic Version of the Bouncer for the new (amazing) game Bioshock.<br />
<br />
The model was also used in a lot of the print campaign.<br />
<br />
Here he is in clean, and bloodied form.<br />
<br />
<img src="http://ianjoyner.com/images/BioShock_BouncerBlood.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Mon, 27 Aug 2007 18:33:15 +0000</pubDate>
	</item>
	<item>
	<title>Clancy McBugman</title>
	<link>http://kingmob.cgsociety.org/gallery/485292</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1176497882_small.jpg"><br><br>Originally done for the Gnomon Workshop in december, I decided to try the new Zbrush beta on the cage, I have a full body almost done with costume and stuff, sort of a 50's Alien(mars attacks) mixed with ghostbusters. I hope to post it on monday <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
After this I gotta do something a little prettier hehe]]>
	</description>
	<pubDate>Fri, 13 Apr 2007 20:58:09 +0000</pubDate>
	</item>
	<item>
	<title>Wolverine - Wip</title>
	<link>http://kingmob.cgsociety.org/gallery/410546</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1159423383_small.jpg"><br><br>A quick wolverine bust I sketched up in Mudbox one eveing. First thing I have done at home in a long while <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> ]]>
	</description>
	<pubDate>Thu, 28 Sep 2006 06:03:39 +0000</pubDate>
	</item>
	<item>
	<title>Spider-Man : Marvel Ultimate Alliance</title>
	<link>http://kingmob.cgsociety.org/gallery/440049</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1165901012_small.jpg"><br><br>Spiderman for Marvel Ultimate alliance. The base mesh is really simple, with a lot of texture work to add muscle detail and cloth stuff...I liked how it turned out tho I wish we could have given him the bigger eyes. I did not model the Ultron bot.<br />
<br />
With INCREDIBLE scene assembly by the team at Blur, lead by Dave Wilson, these cinematics were just so much fun to watch come together.<br />
<br />
I have really done a lot of Marvel Characters now haha.]]>
	</description>
	<pubDate>Tue, 12 Dec 2006 05:23:38 +0000</pubDate>
	</item>
	<item>
	<title>Marvel Ultimate Alliance: Night Crawler</title>
	<link>http://kingmob.cgsociety.org/gallery/440060</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1165903360_small.jpg"><br><br>We got to do a sweeet Nightcrawler cinematic for Marvel Ultimate Alliance(you can see it on the website, or buy the game as I hear it is quite good) <br />
<br />
I modeled and textured nightcrawler and the amazing Blur team did some slick lighting, as well as some super fun animation of Kurt Wagner's daring escape!]]>
	</description>
	<pubDate>Tue, 12 Dec 2006 06:03:20 +0000</pubDate>
	</item>
	<item>
	<title>Marvel : Ultimate Alliance Commercial</title>
	<link>http://kingmob.cgsociety.org/gallery/440043</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1165899814_small.jpg"><br><br>I got to do some material/lighting tests for the Ultimate Alliance commercial, and I liked how these ones turned out.<br />
<br />
Very simple, nothing fancy , but I thought sorta neat.]]>
	</description>
	<pubDate>Tue, 12 Dec 2006 05:03:38 +0000</pubDate>
	</item>
	<item>
	<title>Marvel Ultimate Alliance</title>
	<link>http://kingmob.cgsociety.org/gallery/440044</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1165899931_small.jpg"><br><br>Iron Man model for MUA. I would love to have spent more time on this one, it was modeled and textured in a very short amount of time. I would love to add more detail to the textures, but doubt I will ever revisist him.<br />
<br />
<img src="http://ianjoyner.com/Images/IronMan_Model.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 12 Dec 2006 05:05:53 +0000</pubDate>
	</item>
	<item>
	<title>Gnomon Character</title>
	<link>http://kingmob.cgsociety.org/gallery/380928</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1152810576_small.jpg"><br><br>The character I made for my gnomon dvd. Initial design was by Hong Lee. To see how he was made go here :<br />
<br />
<a href="http://www.thegnomonworkshop.com/dvds/ijo01.html" target="_blank">The Modeling DVDS</a><br />
<br />
<a href="http://www.thegnomonworkshop.com/dvds/ijo02.html" target="_blank">The Texturing DVDS</a>]]>
	</description>
	<pubDate>Thu, 13 Jul 2006 17:09:39 +0000</pubDate>
	</item>
	<item>
	<title>J.D. Lincoln</title>
	<link>http://kingmob.cgsociety.org/gallery/378893</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1152384907_small.jpg"><br><br>Character for the cinematic for 'The Outfit'. Xbox 360 (name of game may have changed)]]>
	</description>
	<pubDate>Sat, 08 Jul 2006 18:55:26 +0000</pubDate>
	</item>
	<item>
	<title>Apocolypse : X-Men Legends II</title>
	<link>http://kingmob.cgsociety.org/gallery/378632</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1152311418_small.jpg"><br><br>Character for The Cincematics of Xmen Legends II.<br />
Modeling and Texturing by me, the renders on the side were scene assembeled by Blur.]]>
	</description>
	<pubDate>Fri, 07 Jul 2006 22:30:22 +0000</pubDate>
	</item>
	<item>
	<title>Rock Ent, Kingmob (3D)</title>
	<link>http://kingmob.cgsociety.org/gallery/70445</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/galleryimages/5784/1091280042210_thumb.jpg"><br><br><img src="http://forums.cgsociety.org/images/smilies/beerchug.gif" border="0" alt="" title="" class="inlineimg" /><br />
Hope you guys like it<br />
]]>
	</description>
	<pubDate>Thu, 19 Jun 2003 01:15:29 +0000</pubDate>
	</item>
	<item>
	<title>Incredible Hulk</title>
	<link>http://kingmob.cgsociety.org/gallery/378630</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/5784/5784_1152311164_small.jpg"><br><br>For a commercial Blur did for the game Incredible Hulk: Ultimate Destruction.<br />
<br />
Modeling and Texturing by me.<br />
]]>
	</description>
	<pubDate>Fri, 07 Jul 2006 22:26:06 +0000</pubDate>
	</item>
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